Friday, April 10, 2009

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This article is about the sport. For other uses, see Badminton (disambiguation).
Badminton
The Danish badminton player Peter Gade
Highest governing body
Badminton World Federation
First played
18th century
Characteristics
Contact
No
Team members
Single or doubles
Category
Racquet sport
Ball
Shuttlecock
Olympic
1992-present
Badminton is a racquet sport played by either two opposing players (singles) or two opposing pairs (doubles), who take positions on opposite halves of a rectangular court that is divided by a net. Players score points by striking a shuttlecock with their racquet so that it passes over the net and lands in their opponents' half of the court. A rally ends once the shuttlecock has struck the ground, and each side may only strike the shuttlecock once before it passes over the net.
The shuttlecock (or shuttle) is a feathered projectile whose unique aerodynamic properties cause it to fly differently from the balls used in most racquet sports; in particular, the feathers create much higher drag, causing the shuttlecock to decelerate more rapidly than a ball. Shuttlecocks have a much higher top speed, when compared to other racquet sports. Because shuttlecock flight is affected by wind, competitive badminton is best played indoors. Badminton is also played outdoors as a casual recreational activity, often as a garden or beach game.
Since 1992, badminton has been an Olympic sport with five events: men's and women's singles, men's and women's doubles, and mixed doubles, in which each pair is a man and a woman. At high levels of play, the sport demands excellent fitness: players require aerobic stamina, agility, strength, speed and precision. It is also a technical sport, requiring good motor coordination and the development of sophisticated racquet movements.
Contents[hide]
1 History and development
2 Laws of the game
2.1 Playing court dimensions
2.2 Equipment laws
2.3 Scoring system and service
2.3.1 The basics
2.3.2 Details
2.3.3 Faults
2.3.4 Lets
3 Equipment
3.1 Racquets
3.2 Strings
3.3 Grip
3.4 Shuttlecock
3.5 Shoes
4 Strokes
4.1 Forehand and backhand
4.2 Position of the shuttlecock and receiving player
4.3 Vertical position of the shuttlecock
4.4 Other factors
4.5 Deceptions
5 Strategy
5.1 Doubles
5.2 Singles
5.3 Mixed doubles
6 Governing bodies
7 Competitions
8 Records
9 Comparisons with other racquet sports
9.1 Comparisons of speed and athletic requirements
9.2 Comparisons of technique
9.3 Distinctive characteristics of the shuttlecock
9.3.1 Aerodynamic drag and stability
9.3.2 Spin
10 See also
11 References
12 External links
//

[edit] History and development

Battledore and Shuttlecock. 1854, from the John Leech Archive[1]
Badminton has been played since ancient times; an early form of the sport was played in ancient Greece. In Japan, the related game Hanetsuki was played as early as the 16th century. In the west, badminton came from a game called battledore and shuttlecock, in which two or more players keep a feathered shuttlecock in the air with small racquets.
The modern form of Badminton however can be traced to India, where British military officers stationed there in the late 19th century became interested in a similar local game which was known to them as Poona (derived from Pune, an Indian garrison town).[2][3] This game was taken back to England where the rules of badminton were set out.[2][3] Another early version of the game was recorded in the 1850s in the southern Indian city of Tanjore, called pooppanthu vilayattam (Tamil for flower-ball game) in which balls made of wool and cardboard were used in the place of the modern-day shuttlecock.[3]
Isaac Spratt, a London toy dealer, published a booklet, "Badminton Battledore - a new game" in 1860, but unfortunately no copy has survived.[4]
The new sport was definitively launched in 1873 at the Badminton House, Gloucestershire, owned by the Duke of Beaufort. During that time, the game was referred to as "The Game of Badminton," and the game's official name became Badminton.[5]
Until 1887, the sport was played in England under the rules that prevailed in India. The Bath Badminton Club standardized the rules and made the game applicable to English ideas. The basic regulations were drawn up in 1887.[5] In 1893, the Badminton Association of England published the first set of rules according to these regulations, similar to today's rules, and officially launched badminton in a house called "Dunbar" at 6 Waverley Grove, Portsmouth, England on September 13 of that year.[6] They also started the All England Open Badminton Championships, the first badminton competition in the world, in 1899.
The International Badminton Federation (IBF) (now known as Badminton World Federation) was established in 1934 with Canada, Denmark, England, France, the Netherlands, Ireland, New Zealand, Scotland, and Wales as its founding members. India joined as an affiliate in 1936. The BWF now governs international badminton and develops the sport globally.[5]
While set-out in England, international badminton has traditionally been dominated by Denmark from Europe. Indonesia, South Korea and Malaysia are among the nations that have consistently produced world-class players in the past few decades and dominated competitions on the international level, with China being the most dominant in recent years.[7]

[edit] Laws of the game
The following information is a simplified summary of the Laws, not a complete reproduction. The definitive source of the Laws is the IBF Laws publication,[8] although the digital distribution of the Laws contains poor reproductions of the diagrams.

[edit] Playing court dimensions

Badminton court, isometric view
The court is rectangular and divided into halves by a net. Courts are usually marked for both singles and doubles play, although the laws permit a court to be marked for singles only. The doubles court is wider than the singles court, but both are the same length. The exception, which often causes confusion to newer players, is that the doubles court has a shorter serve-length dimension.
The full width of the court is 6.1 metres (20 ft), and in singles this width is reduced to 5.18 metres (17 ft). The full length of the court is 13.4 metres (44 ft). The service courts are marked by a centre line dividing the width of the court, by a short service line at a distance of 1.98 metres (6.5 ft) from the net, and by the outer side and back boundaries. In doubles, the service court is also marked by a long service line, which is 0.78 metres (2 ft 6 inch) from the back boundary.
The net is 1.55 metres (5 ft 1 inch) high at the edges and 1.524 metres (5 ft) high in the centre. The net posts are placed over the doubles sidelines, even when singles is played.
There is no mention in the Laws of Badminton of a minimum height for the ceiling above the court. Nonetheless, a badminton court will not be suitable if the ceiling is likely to be hit on a high serve.

[edit] Equipment laws
The Laws specify which equipment may be used. In particular, the Laws restrict the design and size of racquets and shuttlecocks. The Laws also provide for testing a shuttlecock for the correct speed:
3.1
To test a shuttlecock, use a full underhand stroke which makes contact with the shuttlecock over the back boundary line. The shuttlecock shall be hit at an upward angle and in a direction parallel to the side lines.
3.2
A shuttlecock of the correct speed will land not less than 530 mm and not more than 990 mm short of the other back boundary line.

[edit] Scoring system and service
See also: Scoring system development of badminton

[edit] The basics
Each game is played with 21 points, with players scoring a point whenever they win a rally (this differs from the old system, where players could only win a point on their serve). A match is the best of three games.
At the start of the rally, the server and receiver stand in diagonally opposite service courts (see court dimensions). The server hits the shuttlecock so that it would land in the receiver's service court. This is similar to tennis, except that a badminton serve must be hit from below the waist in underhand form (upwards), the shuttlecock is not allowed to bounce and in badminton, the players stand inside their service courts unlike tennis.
When the serving side loses a rally, the serve passes to their opponent(s) (unlike the old system, there is no "second serve" in doubles).
In singles, the server stands in his right service court when his score is even, and in his left service court when his score is odd.
In doubles, if the serving side wins a rally, the same player continues to serve, but he changes service courts so that he serves to each opponent in turn. If the opponents win the rally and their new score is even, the player in the right service court serves; if odd, the player in the left service court serves. The players' service courts are determined by their positions at the start of the previous rally, not by where they were standing at the end of the rally. A consequence of this system is that, each time a side regains the service, the server will be the player who did not serve last time.

[edit] Details
When the server serves, the shuttlecock must pass over the short service line on the opponents' court or it will count as a fault.
If the score reaches 20-all, then the game continues until one side gains a two point lead (such as 24-22), up to a maximum of 30 points (30-29 is a winning score).
At the start of a match, a coin is tossed. The winners of the coin toss may choose whether to serve or receive first, or they may choose which end of the court they wish to occupy. Their opponents make the remaining choice. In less formal settings, the coin toss is often replaced by hitting a shuttlecock into the air: whichever side the corked end points will be the side that serves first.
In subsequent games, the winners of the previous game serve first. These can also be called rubbers. If one team wins a game they play once more and if they win again they win that match, but if they lose they play one more match to find the winning team. For the first rally of any doubles game, the serving pair may decide who serves and the receiving pair may decide who receives. The players change ends at the start of the second game; if the match reaches a third game, they change ends both at the start of the game and when the leading pair's score reaches 11 points.
The server and receiver must remain within their service courts, without touching the boundary lines, until the server strikes the shuttlecock. The other two players may stand wherever they wish, so long as they do not unsight the opposing server or receiver.

[edit] Faults
Players win a rally by striking the shuttlecock over the net and onto the floor within the boundaries of their opponents' court. Players also win a rally if their opponents commit a fault. The most common fault in badminton is when the players fail to return the shuttlecock so that it passes over the net and lands inside their opponents' court, but there are also other ways that players may be faulted.
Several faults pertain specifically to service. A serving player shall be faulted if the shuttlecock is above his waist (defined as his lowest rib) at point of contact, or if his racket's head is not pointing downwards at the moment of impact. This particular law was modified in 2006: previously, the server's racket had to be pointing downwards to the extent that the racket head was below the hand holding the racket; and now, any angle below the horizontal is acceptable.
Neither the server nor the receiver may lift a foot until the server has struck the shuttlecock. The server must also initially hit the base (cork) of the shuttlecock, although he may afterwards also hit the feathers as part of the same stroke. This law was introduced to ban an extremely effective service style known as the S-serve or Sidek serve, which allowed the server to make the shuttlecock spin chaotically in flight.[9]
Each side may only strike the shuttlecock once before it passes back over the net; but during a single stroke movement, a player may contact a shuttlecock twice (this happens in some sliced shots). A player may not, however, hit the shuttlecock once and then hit it with a new movement, nor may he carry and sling the shuttlecock on his racket.
It is a fault if the shuttlecock hits the ceiling.

[edit] Lets
If a let is called, the rally is stopped and replayed with no change to the score. Lets may occur due to some unexpected disturbance such as a shuttlecock landing on court (having been hit there by players on an adjacent court) or in small halls the shuttle may touch an overhead rail which can be classed as a let.
If the receiver is not ready when the service is delivered, a let shall be called; yet, if the receiver attempts to return the shuttlecock, he shall be judged to have been ready.
There is no let if the shuttlecock hits the tape (even on service).

[edit] Equipment

Badminton racquets

[edit] Racquets
Badminton racquets are light, with top quality racquets weighing between 79 and 91 grams including the strings.[10][11] They are composed of many different materials ranging from carbon fibre composite (graphite reinforced plastic) to solid steel, which may be augmented by a variety of materials. Carbon fibre has an excellent strength to weight ratio, is stiff, and gives excellent kinetic energy transfer. Before the adoption of carbon fibre composite, racquets were made of light metals such as aluminium. Earlier still, racquets were made of wood. Cheap racquets are still often made of metal, but wooden racquets are no longer manufactured for the ordinary market, due to their excessive mass and cost.
There is a wide variety of racquet designs, although the Laws limit the racquet size and shape. Different racquets have playing characteristics that appeal to different players. The traditional oval head shape is still available, but an isometric head shape is increasingly common in new racquets.

[edit] Strings
Badminton strings are thin, high performing strings in the range of about 0.65 to 0.73 mm thickness. Thicker strings are more durable, but many players prefer the feel of thinner strings. String tension is normally in the range of 80 to 130 N (18 to 36 lbf). Recreational players generally string at lower tensions than professionals, typically between 18 and 25 lbf (110 N). Professionals string between about 25 and 36 lbf (160 N).
It is often argued that high string tensions improve control, whereas low string tensions increase power.[12] The arguments for this generally rely on crude mechanical reasoning, such as claiming that a lower tension string bed is more bouncy and therefore provides more power. This is in fact incorrect, for a higher string tension can cause the shuttle to slide off the racquet and hence make it harder to hit a shot accurately. An alternative view suggests that the optimum tension for power depends on the player:[10] the faster and more accurately a player can swing their racquet, the higher the tension for maximum power. Neither view has been subjected to a rigorous mechanical analysis, nor is there clear evidence in favour of one or the other. The most effective way for a player to find a good string tension is to experiment.

[edit] Grip
The choice of grip allows a player to increase the thickness of his racquet handle and choose a comfortable surface to hold. A player may build up the handle with one or several grips before applying the final layer.
Players may choose between a variety of grip materials. The most common choices are PU synthetic grips or toweling grips. Grip choice is a matter of personal preference. Players often find that sweat becomes a problem; in this case, a drying agent may be applied to the grip or hands, sweatbands may be used, the player may choose another grip material or change his grip more frequently.
There are two main types of grip: replacement grips and overgrips. Replacement grips are thicker, and are often used to increase the size of the handle. Overgrips are thinner (less than 1 mm), and are often used as the final layer. Many players, however, prefer to use replacement grips as the final layer. Toweling grips are always replacement grips. Replacement grips have an adhesive backing, whereas overgrips have only a small patch of adhesive at the start of the tape and must be applied under tension; overgrips are more convenient for players who change grips frequently, because they may be removed more rapidly without damaging the underlying material.

Shuttlecocks with feathers

A shuttlecock with a plastic skirt

[edit] Shuttlecock
Main article: Shuttlecock
A shuttlecock (often abbreviated to shuttle and also commonly known as a bird) is a high-drag projectile, with an open conical shape: the cone is formed from sixteen overlapping goose feathers embedded into a rounded cork base. The cork is covered with thin leather or synthetic material.
Synthetic shuttles are often used by recreational players to reduce their costs as feathered shuttles break easily. These nylon shuttles may be produced with a cork made of a hard sponge instead of natural cork.
Additionally, nylon shuttlecocks come in three varieties, each variety for a different range of temperatures. These three varieties are known as green (slow speed), blue (middle speed), and red (fast speed). The colours, and therefore speeds, are indicated by coloured strips fastened around the cork. In colder temperatures, a faster shuttle is used, and in hotter climates, a slower one is chosen.

[edit] Shoes
Badminton shoes are lightweight with soles of rubber or similar high-grip, non-marking materials.
Compared to running shoes, badminton shoes have little lateral support. High levels of lateral support are useful for activities where lateral motion is undesirable and unexpected. Badminton, however, requires powerful lateral movements. A highly built-up lateral support will not be able to protect the foot in badminton; instead, it will encourage catastrophic collapse at the point where the shoe's support fails, and the player's ankles are not ready for the sudden loading, which can cause sprains. For this reason, players should choose badminton shoes rather than general trainers or running shoes, because proper badminton shoes will have a very thin sole, lower a person's centre of gravity, and therefore result in fewer injuries. Players should also ensure that they learn safe and proper footwork, with the knee and foot in alignment on all lunges. This is not only a safety concern, as proper footwork is critical in order to move effectively around the court.

[edit] Strokes

Francesca Setiadi, Canada, flies high at the Golden Gate Badminton Club (GGBC) in Menlo Park, 2006

[edit] Forehand and backhand
Badminton offers a wide variety of basic strokes, and players require a high level of skill to perform all of them effectively. All strokes can be played either forehand or backhand. A player's forehand side is the same side as his playing hand: for a right-handed player, the forehand side is his right side and the backhand side is his left side. Forehand strokes are hit with the front of the hand leading (like hitting with the palm), whereas backhand strokes are hit with the back of the hand leading (like hitting with the knuckles). Players frequently play certain strokes on the forehand side with a backhand hitting action, and vice versa.
In the forecourt and midcourt, most strokes can be played equally effectively on either the forehand or backhand side; but in the rearcourt, players will attempt to play as many strokes as possible on their forehands, often preferring to play a round-the-head forehand overhead (a forehand "on the backhand side") rather than attempt a backhand overhead. Playing a backhand overhead has two main disadvantages. First, the player must turn his back to his opponents, restricting his view of them and the court. Second, backhand overheads cannot be hit with as much power as forehands: the hitting action is limited by the shoulder joint, which permits a much greater range of movement for a forehand overhead than for a backhand. The backhand clear is considered by most players and coaches to be the most difficult basic stroke in the game, since precise technique is needed in order to muster enough power for the shuttlecock to travel the full length of the court. For the same reason, backhand smashes tend to be weak.

[edit] Position of the shuttlecock and receiving player
The choice of stroke depends on how near the shuttlecock is to the net, whether it is above net height, and where an opponent is currently positioned: players have much better attacking options if they can reach the shuttlecock well above net height, especially if it is also close to the net. In the forecourt, a high shuttlecock will be met with a net kill, hitting it steeply downwards and attempting to win the rally immediately. This is why it is best to drop the shuttlecock just over the net in this situation. In the midcourt, a high shuttlecock will usually be met with a powerful smash, also hitting downwards and hoping for an outright winner or a weak reply. Athletic jump smashes, where players jump upwards for a steeper smash angle, are a common and spectacular element of elite men's doubles play. In the rearcourt, players strive to hit the shuttlecock while it is still above them, rather than allowing it to drop lower. This overhead hitting allows them to play smashes, clears (hitting the shuttlecock high and to the back of the opponents' court), and dropshots (hitting the shuttlecock so that it falls softly downwards into the opponents' forecourt). If the shuttlecock has dropped lower, then a smash is impossible and a full-length, high clear is difficult.

[edit] Vertical position of the shuttlecock
When the shuttlecock is well below net height, players have no choice but to hit upwards. Lifts, where the shuttlecock is hit upwards to the back of the opponents' court, can be played from all parts of the court. If a player does not lift, his only remaining option is to push the shuttlecock softly back to the net: in the forecourt this is called a netshot; in the midcourt or rearcourt, it is often called a push or block.
When the shuttlecock is near to net height, players can hit drives, which travel flat and rapidly over the net into the opponents' rear midcourt and rearcourt. Pushes may also be hit flatter, placing the shuttlecock into the front midcourt. Drives and pushes may be played from the midcourt or forecourt, and are most often used in doubles: they are an attempt to regain the attack, rather than choosing to lift the shuttlecock and defend against smashes. After a successful drive or push, the opponents will often be forced to lift the shuttlecock.

[edit] Other factors
When defending against a smash, players have three basic options: lift, block, or drive. In singles, a block to the net is the most common reply. In doubles, a lift is the safest option but it usually allows the opponents to continue smashing; blocks and drives are counter-attacking strokes, but may be intercepted by the smasher's partner. Many players use a backhand hitting action for returning smashes on both the forehand and backhand sides, because backhands are more effective than forehands at covering smashes directed to the body.
The service presents its own array of stroke choices. Unlike in tennis, the serve is restricted by the Laws so that it must be hit upwards. The server can choose a low serve into the forecourt (like a push), or a lift to the back of the service court, or a flat drive serve. Lifted serves may be either high serves, where the shuttlecock is lifted so high that it falls almost vertically at the back of the court, or flick serves, where the shuttlecock is lifted to a lesser height but falls sooner.

[edit] Deceptions
Once players have mastered these basic strokes, they can hit the shuttlecock from and to any part of the court, powerfully and softly as required. Beyond the basics, however, badminton offers rich potential for advanced stroke skills that provide a competitive advantage. Because badminton players have to cover a short distance as quickly as possible, the purpose of many advanced strokes is to deceive the opponent, so that either he is tricked into believing that a different stroke is being played, or he is forced to delay his movement until he actually sees the shuttle's direction. "Deception" in badminton is often used in both of these senses. When a player is genuinely deceived, he will often lose the point immediately because he cannot change his direction quickly enough to reach the shuttlecock. Experienced players will be aware of the trick and cautious not to move too early, but the attempted deception is still useful because it forces the opponent to delay his movement slightly. Against weaker players whose intended strokes are obvious, an experienced player will move before the shuttlecock has been hit, anticipating the stroke to gain an advantage.
Slicing and using a shortened hitting action are the two main technical devices that facilitate deception. Slicing involves hitting the shuttlecock with an angled racquet face, causing it to travel in a different direction than suggested by the body or arm movement. Slicing also causes the shuttlecock to travel much slower than the arm movement suggests. For example, a good crosscourt sliced dropshot will use a hitting action that suggests a straight clear or smash, deceiving the opponent about both the power and direction of the shuttlecock. A more sophisticated slicing action involves brushing the strings around the shuttlecock during the hit, in order to make the shuttlecock spin. This can be used to improve the shuttle's trajectory, by making it dip more rapidly as it passes the net; for example, a sliced low serve can travel slightly faster than a normal low serve, yet land on the same spot. Spinning the shuttlecock is also used to create spinning netshots (also called tumbling netshots), in which the shuttlecock turns over itself several times (tumbles) before stabilizing; sometimes the shuttlecock remains inverted instead of tumbling. The main advantage of a spinning netshot is that the opponent will be unwilling to address the shuttlecock until it has stopped tumbling, since hitting the feathers will result in an unpredictable stroke. Spinning netshots are especially important for high level singles players.
The lightness of modern racquets allows players to use a very short hitting action for many strokes, thereby maintaining the option to hit a powerful or a soft stroke until the last possible moment. For example, a singles player may hold his racquet ready for a netshot, but then flick the shuttlecock to the back instead with a shallow lift. This makes the opponent's task of covering the whole court much more difficult than if the lift was hit with a bigger, obvious swing. A short hitting action is not only useful for deception: it also allows the player to hit powerful strokes when he has no time for a big arm swing. The use of grip tightening is crucial to these techniques, and is often described as finger power. Elite players develop finger power to the extent that they can hit some power strokes, such as net kills, with less than a 10 cm racquet swing.
It is also possible to reverse this style of deception, by suggesting a powerful stroke before slowing down the hitting action to play a soft stroke. In general, this latter style of deception is more common in the rearcourt (for example, dropshots disguised as smashes), whereas the former style is more common in the forecourt and midcourt (for example, lifts disguised as netshots).
Deception is not limited to slicing and short hitting actions. Players may also use double motion, where they make an initial racquet movement in one direction before withdrawing the racquet to hit in another direction. This is typically used to suggest a crosscourt angle but then play the stroke straight, or vice versa. Triple motion is also possible, but this is very rare in actual play. An alternative to double motion is to use a racquet head fake, where the initial motion is continued but the racquet is turned during the hit. This produces a smaller change in direction, but does not require as much time.
Cricket
From Wikipedia, the free encyclopedia
Jump to: navigation, search
"Cricketer" redirects here. For other uses, see Cricketer (disambiguation).
This article is about the sport. For the insect, see Cricket (insect). For other uses, see Cricket (disambiguation).
Cricket
A bowler bowling to a batsman. The paler strip is the cricket pitch. The two sets of three wooden stumps on the pitch are the wickets. The two white lines are the creases.
Highest governing body
International Cricket Council
First played
16th century or earlier(laws first codified in 1744)
Characteristics
Contact
non-contact
Team members
11 players per sidesubstitute fielders (only) are permitted in cases of injury or illness
Mixed gender
no(there are no rules to prevent women from playing in men's teams; this happens occasionally in minor cricket)
Category
bat-and-ball
Ball
cricket ball
Olympic
1900
Cricket is a bat-and-ball team sport that is first documented as being played in southern England in the 16th century. By the 18th century, cricket had developed to the point where it had become the national sport of England. The expansion of the British Empire led to cricket being played overseas and by the mid 19th century the first international matches were being held. Today, the sport is played in more than 100 countries[1]. It is estimated that more than two billion people watched the last Cricket World Cup.[2][3]
The rules of the game are known as the Laws of Cricket [4]. These are maintained by the International Cricket Council (ICC), the governing body of cricket, and the Marylebone Cricket Club (MCC), the club that has been the guardian of the Laws since it was founded in 1787.
A cricket match is played on a cricket field at the centre of which is a pitch. The match is contested between two teams of eleven players each[5].
In cricket, one team bats, trying to score as many runs as possible without being dismissed (”out”) while the other team bowls and fields, trying to dismiss the other team’s batsmen and limit any runs being scored. When the team that are batting have used all their available overs or have no remaining batsmen, the roles become reversed and it is now the fielding team’s turn to bat and to outscore the opposition.
There are several variations in the length of a game of cricket. In professional cricket this ranges from a limit of 20 overs per side (Limited Overs Cricket) to a game played over 5 days (Test cricket). Depending on the length of the game being played, there are different rules that govern how a game is won, lost, drawn or tied.
Contents[hide]
1 Objectives
1.1 Pitch, wickets and creases
1.2 Bat and ball
1.3 Umpires and scorers
1.4 Innings
1.5 Overs
1.6 Team structure
1.7 Bowling
1.8 Fielding
1.9 Batting
1.10 Runs
1.11 Extras
1.12 Dismissals
1.13 Innings closed
1.14 Results
2 Weather
3 Types of matches
3.1 Test cricket
3.2 Limited overs
3.3 National championships
3.4 Other types of cricket
4 History
5 International structure
6 References
7 Further reading
8 External links
//

[edit] Objectives

A typical cricket field.
A cricket match is played between two teams (or sides) of eleven players each on a field of variable size and shape. The ground is grassy and is prepared by groundsmen whose jobs include fertilising, mowing, rolling and levelling the surface. Field diameters of 140–160 yards (130–150 m) are usual. The perimeter of the field is known as the boundary and this is sometimes painted and sometimes marked by a rope that encircles the outer edge of the field. The field may be round, square or oval – one of cricket's most famous venues is called The Oval.
The objective of each team is to score more "runs" than the other team and to completely "dismiss" the other team. In one form of cricket, winning the game is achieved by scoring the most runs, even if the opposition has not been completely dismissed. In another form, it is necessary to score the most runs and dismiss the opposition in order to win the match, which would otherwise be drawn.
Before play commences, the two team captains toss a coin to decide which team shall bat or bowl first. The captain who wins the toss makes his decision on the basis of tactical considerations which may include the current and expected pitch and weather conditions.
The key action takes place in a specially prepared area of the field (generally in the centre) that is called the "pitch". At either end of the pitch, 22 yards (20 m) apart, are placed the "wickets". These serve as a target for the "bowling" aka "fielding" side and are defended by the "batting" side which seeks to accumulate runs. Basically, a run is scored when the "batsman" has literally run the length of the pitch after hitting the ball with his bat, although as explained below there are many ways of scoring runs.[6] If the batsmen are not attempting to score any more runs, the ball is "dead" and is returned to the bowler to be bowled again.[7]
The bowling side seeks to dismiss the batsmen by various means [8] until the batting side is "all out", whereupon the side that was bowling takes its turn to bat and the side that was batting must "take the field".[9]
In professional matches, there are 15 people on the field while a match is in play. Two of these are the "umpires" who regulate all on-field activity. Two are the batsmen, one of whom is the "striker" as he is facing the bowling; the other is called the "non-striker". The roles of the batsmen are interchangeable as runs are scored and "overs" are completed. The fielding side has all 11 players on the field together. One of them is the "bowler", another is the "wicketkeeper" and the other nine are called "fielders". The wicketkeeper (or keeper) is nearly always a specialist but any of the fielders can be called upon to bowl.

[edit] Pitch, wickets and creases

The cricket pitch dimensions
The pitch is 22 yards (20 m) long [10] between the wickets and is 10 feet (3.0 m) wide. It is a flat surface and has very short grass that tends to be worn away as the game progresses. The "condition" of the pitch has a significant bearing on the match and team tactics are always determined with the state of the pitch, both current and anticipated, as a deciding factor.
Each wicket consists of three wooden stumps placed in a straight line and surmounted by two wooden crosspieces called bails; the total height of the wicket including bails is 28.5 inches (720 mm) and the combined width of the three stumps is 9 inches (230 mm).
Four lines, known as creases, are painted onto the pitch around the wicket areas to define the batsman's "safe territory" and to determine the limit of the bowler's approach. These are called the "popping" (or batting) crease, the bowling crease and two "return" creases.

A wicket consists of three stumps that are hammered into the ground, and topped with two bails.
The stumps are placed in line on the bowling creases and so these must be 22 yards (20 m) apart. A bowling crease is 8 feet 8 inches (2.6 m) long with the middle stump placed dead centre. The popping crease has the same length, is parallel to the bowling crease and is 4 feet (1.2 m) in front of the wicket. The return creases are perpendicular to the other two; they are adjoined to the ends of the popping crease and are drawn through the ends of the bowling crease to a length of at least 8 feet (2.4 m).
When bowling the ball, the bowler's back foot in his "delivery stride" must land within the two return creases while his front foot must land on or behind the popping crease. If the bowler breaks this rule, the umpire calls "No ball".
The importance of the popping crease to the batsman is that it marks the limit of his safe territory for he can be stumped or run out (see Dismissals below) if the wicket is broken while he is "out of his ground".
Pitches vary in consistency, and thus in the amount of bounce, spin, and seam movement available to the bowler. Hard pitches are usually good to bat on because of high but even bounce. Dry pitches tend to deteriorate for batting as cracks often appear, and when this happens spinners can play a major role. Damp pitches, or pitches covered in grass (termed "green" pitches), allow good fast bowlers to extract extra bounce. Such pitches tend to offer help to fast bowlers throughout the match, but become better for batting as the game goes on.

[edit] Bat and ball

A cricket bat, front and back.
The essence of the sport is that a bowler delivers the ball from his end of the pitch towards the batsman who, armed with a bat is "on strike" at the other end.
The bat is made of wood and has the shape of a blade topped by a cylindrical handle. The blade must not be more than 4.25 inches (108 mm) wide and the total length of the bat not more than 38 inches (970 mm).
The ball is a hard leather-seamed spheroid with a circumference of 9 inches (230 mm). The hardness of the ball, which can be delivered at speeds of more than 90 miles per hour (140 km/h), is a matter for concern and batsmen wear protective clothing including "pads" (designed to protect the knees and shins), "batting gloves" for the hands, a helmet for the head and a "box" inside the trousers (to protect the crotch area). Some batsmen wear additional padding inside their shirts and trousers such as thigh pads, arm pads, rib protectors and shoulder pads.

[edit] Umpires and scorers
The game on the field is regulated by two umpires, one of whom stands behind the wicket at the bowler's end, the other in a position called "square leg". When the bowler delivers the ball, the umpire at the wicket is between the bowler and the non-striker. The umpires confer if there is doubt about playing conditions and can postpone the match by taking the players off the field if necessary, for example rain or deterioration of the light.
Off the field and in televised matches, there is often a third umpire who can make decisions on certain incidents with the aid of video evidence. The third umpire is mandatory under the playing conditions for Test matches and limited overs internationals played between two ICC full members. These matches also have a match referee whose job is to ensure that play is within the Laws of cricket and the spirit of the game.
Off the field, the match details including runs and dismissals are recorded by two official scorers, one representing each team. The scorers are directed by the hand signals of an umpire. For example, the umpire raises a forefinger to signal that the batsman is out (has been dismissed); he raises both arms above his head if the batsman has hit the ball for six runs. The scorers are required by the Laws of cricket to record all runs scored, wickets taken and overs bowled. In practice, they accumulate much additional data such as bowling analyses and run rates.

[edit] Innings
The innings (always used in the plural form) is the term used for the collective performance of the batting side.[11] In theory, all eleven members of the batting side take a turn to bat but, for various reasons, an "innings" can end before they all do so (see below).
Depending on the type of match being played, each team has one or two innings apiece. The term "innings" is also sometimes used to describe an individual batsman's contribution ("he played a fine innings" etc).
The main aim of the bowler, supported by his fielders, is to dismiss the batsman. A batsman when dismissed is said to be "out" and that means he must leave the field of play and be replaced by the next batsman on his team. When ten batsmen have been dismissed (i.e., are out), then the whole team is dismissed and the innings is over. The last batsman, the one who has not been dismissed, is not allowed to continue alone as there must always be two batsmen "in". This batsman is termed "not out".
If an innings should end before ten batsmen have been dismissed, there are two "not out" batsmen. An innings can end early for three reasons: because the batting side's captain has chosen to "declare" the innings closed (which is a tactical decision), or because the batting side has achieved its target and won the game, or because the game has ended prematurely due to bad weather or running out of time. In limited overs cricket, there might be two batsmen still "in" when the last of the allotted overs has been bowled.

[edit] Overs
The bowler bowls the ball in sets of six deliveries (or "balls") and each set of six balls is called an over. This name came about because the umpire calls "Over!" when six balls have been bowled. At this point, another bowler is deployed at the other end and the fielding side changes ends. A bowler cannot bowl two successive overs, although a bowler can bowl unchanged at the same end for several overs. The batsmen do not change ends and so the one who was non-striker is now the striker and vice-versa. The umpires also change positions so that the one who was at square leg now stands behind the wicket at the non-striker's end and vice-versa.

[edit] Team structure
A team consists of eleven players. Depending on his or her primary skills, a player may be classified as a specialist batsman or bowler. A well-balanced team usually has five or six specialist batsmen and four or five specialist bowlers. Teams nearly always include a specialist wicket-keeper because of the importance of this fielding position. Each team is headed by a captain who is responsible for making tactical decisions such as determining the batting order, the placement of fielders and the rotation of bowlers.
A player who excels in both batting and bowling is known as an all-rounder. One who excels as a batsman and wicket-keeper is known as a "wicket-keeper/batsman", sometimes regarded as a type of all-rounder. True all-rounders are rare as most players focus on either batting or bowling skills.

[edit] Bowling
Main articles: bowler (cricket), bowling (cricket), and bowling strategy (cricket)

A typical bowling action
The bowler reaches his delivery stride by means of a "run-up", although some bowlers with a very slow delivery take no more than a couple of steps before bowling. A fast bowler needs momentum and takes quite a long run-up, running very fast as he does so.
The fastest bowlers can deliver the ball at a speed of over 90 miles per hour (140 km/h) and they sometimes rely on sheer speed to try and defeat the batsman, who is forced to react very quickly. Other fast bowlers rely on a mixture of speed and guile. Some fast bowlers make use of the seam of the ball so that it "curves" or "swings" in flight. This type of delivery can deceive a batsman into mistiming his shot so that the ball touches the edge of the bat and can then be "caught behind" by the wicketkeeper or a slip fielder.
At the other end of the bowling scale is the "spinner" who bowls at a relatively slow pace and relies entirely on guile to deceive the batsman. A spinner will often "buy his wicket" by "tossing one up" (a parabolic path) to lure the batsman into making a poor shot. The batsman has to be very wary of such deliveries as they are often "flighted" or spun so that the ball will not behave quite as he expects and he could be "trapped" into getting himself out.
In between the pacemen and the spinners are the "medium pacers" who rely on persistent accuracy to try and contain the rate of scoring and wear down the batsman's concentration.
All bowlers are classified according to their pace or style. The classifications, as with much cricket terminology, can be very confusing. Hence, a bowler could be classified as LF, meaning he is a left arm fast bowler; or as LBG, meaning he is a right arm spin bowler who bowls deliveries that are called a "leg break" and a "googly".
During the bowling action the elbow may be held at any angle and may bend further, but may not straighten out. If the elbow straightens illegally then the square-leg umpire may call no-ball. The current laws allow a bowler to straighten his arm 15 degrees or less.
Cricket
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"Cricketer" redirects here. For other uses, see Cricketer (disambiguation).
This article is about the sport. For the insect, see Cricket (insect). For other uses, see Cricket (disambiguation).
Cricket
A bowler bowling to a batsman. The paler strip is the cricket pitch. The two sets of three wooden stumps on the pitch are the wickets. The two white lines are the creases.
Highest governing body
International Cricket Council
First played
16th century or earlier(laws first codified in 1744)
Characteristics
Contact
non-contact
Team members
11 players per sidesubstitute fielders (only) are permitted in cases of injury or illness
Mixed gender
no(there are no rules to prevent women from playing in men's teams; this happens occasionally in minor cricket)
Category
bat-and-ball
Ball
cricket ball
Olympic
1900
Cricket is a bat-and-ball team sport that is first documented as being played in southern England in the 16th century. By the 18th century, cricket had developed to the point where it had become the national sport of England. The expansion of the British Empire led to cricket being played overseas and by the mid 19th century the first international matches were being held. Today, the sport is played in more than 100 countries[1]. It is estimated that more than two billion people watched the last Cricket World Cup.[2][3]
The rules of the game are known as the Laws of Cricket [4]. These are maintained by the International Cricket Council (ICC), the governing body of cricket, and the Marylebone Cricket Club (MCC), the club that has been the guardian of the Laws since it was founded in 1787.
A cricket match is played on a cricket field at the centre of which is a pitch. The match is contested between two teams of eleven players each[5].
In cricket, one team bats, trying to score as many runs as possible without being dismissed (”out”) while the other team bowls and fields, trying to dismiss the other team’s batsmen and limit any runs being scored. When the team that are batting have used all their available overs or have no remaining batsmen, the roles become reversed and it is now the fielding team’s turn to bat and to outscore the opposition.
There are several variations in the length of a game of cricket. In professional cricket this ranges from a limit of 20 overs per side (Limited Overs Cricket) to a game played over 5 days (Test cricket). Depending on the length of the game being played, there are different rules that govern how a game is won, lost, drawn or tied.
Contents[hide]
1 Objectives
1.1 Pitch, wickets and creases
1.2 Bat and ball
1.3 Umpires and scorers
1.4 Innings
1.5 Overs
1.6 Team structure
1.7 Bowling
1.8 Fielding
1.9 Batting
1.10 Runs
1.11 Extras
1.12 Dismissals
1.13 Innings closed
1.14 Results
2 Weather
3 Types of matches
3.1 Test cricket
3.2 Limited overs
3.3 National championships
3.4 Other types of cricket
4 History
5 International structure
6 References
7 Further reading
8 External links
//

[edit] Objectives

A typical cricket field.
A cricket match is played between two teams (or sides) of eleven players each on a field of variable size and shape. The ground is grassy and is prepared by groundsmen whose jobs include fertilising, mowing, rolling and levelling the surface. Field diameters of 140–160 yards (130–150 m) are usual. The perimeter of the field is known as the boundary and this is sometimes painted and sometimes marked by a rope that encircles the outer edge of the field. The field may be round, square or oval – one of cricket's most famous venues is called The Oval.
The objective of each team is to score more "runs" than the other team and to completely "dismiss" the other team. In one form of cricket, winning the game is achieved by scoring the most runs, even if the opposition has not been completely dismissed. In another form, it is necessary to score the most runs and dismiss the opposition in order to win the match, which would otherwise be drawn.
Before play commences, the two team captains toss a coin to decide which team shall bat or bowl first. The captain who wins the toss makes his decision on the basis of tactical considerations which may include the current and expected pitch and weather conditions.
The key action takes place in a specially prepared area of the field (generally in the centre) that is called the "pitch". At either end of the pitch, 22 yards (20 m) apart, are placed the "wickets". These serve as a target for the "bowling" aka "fielding" side and are defended by the "batting" side which seeks to accumulate runs. Basically, a run is scored when the "batsman" has literally run the length of the pitch after hitting the ball with his bat, although as explained below there are many ways of scoring runs.[6] If the batsmen are not attempting to score any more runs, the ball is "dead" and is returned to the bowler to be bowled again.[7]
The bowling side seeks to dismiss the batsmen by various means [8] until the batting side is "all out", whereupon the side that was bowling takes its turn to bat and the side that was batting must "take the field".[9]
In professional matches, there are 15 people on the field while a match is in play. Two of these are the "umpires" who regulate all on-field activity. Two are the batsmen, one of whom is the "striker" as he is facing the bowling; the other is called the "non-striker". The roles of the batsmen are interchangeable as runs are scored and "overs" are completed. The fielding side has all 11 players on the field together. One of them is the "bowler", another is the "wicketkeeper" and the other nine are called "fielders". The wicketkeeper (or keeper) is nearly always a specialist but any of the fielders can be called upon to bowl.

[edit] Pitch, wickets and creases

The cricket pitch dimensions
The pitch is 22 yards (20 m) long [10] between the wickets and is 10 feet (3.0 m) wide. It is a flat surface and has very short grass that tends to be worn away as the game progresses. The "condition" of the pitch has a significant bearing on the match and team tactics are always determined with the state of the pitch, both current and anticipated, as a deciding factor.
Each wicket consists of three wooden stumps placed in a straight line and surmounted by two wooden crosspieces called bails; the total height of the wicket including bails is 28.5 inches (720 mm) and the combined width of the three stumps is 9 inches (230 mm).
Four lines, known as creases, are painted onto the pitch around the wicket areas to define the batsman's "safe territory" and to determine the limit of the bowler's approach. These are called the "popping" (or batting) crease, the bowling crease and two "return" creases.

A wicket consists of three stumps that are hammered into the ground, and topped with two bails.
The stumps are placed in line on the bowling creases and so these must be 22 yards (20 m) apart. A bowling crease is 8 feet 8 inches (2.6 m) long with the middle stump placed dead centre. The popping crease has the same length, is parallel to the bowling crease and is 4 feet (1.2 m) in front of the wicket. The return creases are perpendicular to the other two; they are adjoined to the ends of the popping crease and are drawn through the ends of the bowling crease to a length of at least 8 feet (2.4 m).
When bowling the ball, the bowler's back foot in his "delivery stride" must land within the two return creases while his front foot must land on or behind the popping crease. If the bowler breaks this rule, the umpire calls "No ball".
The importance of the popping crease to the batsman is that it marks the limit of his safe territory for he can be stumped or run out (see Dismissals below) if the wicket is broken while he is "out of his ground".
Pitches vary in consistency, and thus in the amount of bounce, spin, and seam movement available to the bowler. Hard pitches are usually good to bat on because of high but even bounce. Dry pitches tend to deteriorate for batting as cracks often appear, and when this happens spinners can play a major role. Damp pitches, or pitches covered in grass (termed "green" pitches), allow good fast bowlers to extract extra bounce. Such pitches tend to offer help to fast bowlers throughout the match, but become better for batting as the game goes on.

[edit] Bat and ball

A cricket bat, front and back.
The essence of the sport is that a bowler delivers the ball from his end of the pitch towards the batsman who, armed with a bat is "on strike" at the other end.
The bat is made of wood and has the shape of a blade topped by a cylindrical handle. The blade must not be more than 4.25 inches (108 mm) wide and the total length of the bat not more than 38 inches (970 mm).
The ball is a hard leather-seamed spheroid with a circumference of 9 inches (230 mm). The hardness of the ball, which can be delivered at speeds of more than 90 miles per hour (140 km/h), is a matter for concern and batsmen wear protective clothing including "pads" (designed to protect the knees and shins), "batting gloves" for the hands, a helmet for the head and a "box" inside the trousers (to protect the crotch area). Some batsmen wear additional padding inside their shirts and trousers such as thigh pads, arm pads, rib protectors and shoulder pads.

[edit] Umpires and scorers
The game on the field is regulated by two umpires, one of whom stands behind the wicket at the bowler's end, the other in a position called "square leg". When the bowler delivers the ball, the umpire at the wicket is between the bowler and the non-striker. The umpires confer if there is doubt about playing conditions and can postpone the match by taking the players off the field if necessary, for example rain or deterioration of the light.
Off the field and in televised matches, there is often a third umpire who can make decisions on certain incidents with the aid of video evidence. The third umpire is mandatory under the playing conditions for Test matches and limited overs internationals played between two ICC full members. These matches also have a match referee whose job is to ensure that play is within the Laws of cricket and the spirit of the game.
Off the field, the match details including runs and dismissals are recorded by two official scorers, one representing each team. The scorers are directed by the hand signals of an umpire. For example, the umpire raises a forefinger to signal that the batsman is out (has been dismissed); he raises both arms above his head if the batsman has hit the ball for six runs. The scorers are required by the Laws of cricket to record all runs scored, wickets taken and overs bowled. In practice, they accumulate much additional data such as bowling analyses and run rates.

[edit] Innings
The innings (always used in the plural form) is the term used for the collective performance of the batting side.[11] In theory, all eleven members of the batting side take a turn to bat but, for various reasons, an "innings" can end before they all do so (see below).
Depending on the type of match being played, each team has one or two innings apiece. The term "innings" is also sometimes used to describe an individual batsman's contribution ("he played a fine innings" etc).
The main aim of the bowler, supported by his fielders, is to dismiss the batsman. A batsman when dismissed is said to be "out" and that means he must leave the field of play and be replaced by the next batsman on his team. When ten batsmen have been dismissed (i.e., are out), then the whole team is dismissed and the innings is over. The last batsman, the one who has not been dismissed, is not allowed to continue alone as there must always be two batsmen "in". This batsman is termed "not out".
If an innings should end before ten batsmen have been dismissed, there are two "not out" batsmen. An innings can end early for three reasons: because the batting side's captain has chosen to "declare" the innings closed (which is a tactical decision), or because the batting side has achieved its target and won the game, or because the game has ended prematurely due to bad weather or running out of time. In limited overs cricket, there might be two batsmen still "in" when the last of the allotted overs has been bowled.

[edit] Overs
The bowler bowls the ball in sets of six deliveries (or "balls") and each set of six balls is called an over. This name came about because the umpire calls "Over!" when six balls have been bowled. At this point, another bowler is deployed at the other end and the fielding side changes ends. A bowler cannot bowl two successive overs, although a bowler can bowl unchanged at the same end for several overs. The batsmen do not change ends and so the one who was non-striker is now the striker and vice-versa. The umpires also change positions so that the one who was at square leg now stands behind the wicket at the non-striker's end and vice-versa.

[edit] Team structure
A team consists of eleven players. Depending on his or her primary skills, a player may be classified as a specialist batsman or bowler. A well-balanced team usually has five or six specialist batsmen and four or five specialist bowlers. Teams nearly always include a specialist wicket-keeper because of the importance of this fielding position. Each team is headed by a captain who is responsible for making tactical decisions such as determining the batting order, the placement of fielders and the rotation of bowlers.
A player who excels in both batting and bowling is known as an all-rounder. One who excels as a batsman and wicket-keeper is known as a "wicket-keeper/batsman", sometimes regarded as a type of all-rounder. True all-rounders are rare as most players focus on either batting or bowling skills.

[edit] Bowling
Main articles: bowler (cricket), bowling (cricket), and bowling strategy (cricket)

A typical bowling action
The bowler reaches his delivery stride by means of a "run-up", although some bowlers with a very slow delivery take no more than a couple of steps before bowling. A fast bowler needs momentum and takes quite a long run-up, running very fast as he does so.
The fastest bowlers can deliver the ball at a speed of over 90 miles per hour (140 km/h) and they sometimes rely on sheer speed to try and defeat the batsman, who is forced to react very quickly. Other fast bowlers rely on a mixture of speed and guile. Some fast bowlers make use of the seam of the ball so that it "curves" or "swings" in flight. This type of delivery can deceive a batsman into mistiming his shot so that the ball touches the edge of the bat and can then be "caught behind" by the wicketkeeper or a slip fielder.
At the other end of the bowling scale is the "spinner" who bowls at a relatively slow pace and relies entirely on guile to deceive the batsman. A spinner will often "buy his wicket" by "tossing one up" (a parabolic path) to lure the batsman into making a poor shot. The batsman has to be very wary of such deliveries as they are often "flighted" or spun so that the ball will not behave quite as he expects and he could be "trapped" into getting himself out.
In between the pacemen and the spinners are the "medium pacers" who rely on persistent accuracy to try and contain the rate of scoring and wear down the batsman's concentration.
All bowlers are classified according to their pace or style. The classifications, as with much cricket terminology, can be very confusing. Hence, a bowler could be classified as LF, meaning he is a left arm fast bowler; or as LBG, meaning he is a right arm spin bowler who bowls deliveries that are called a "leg break" and a "googly".
During the bowling action the elbow may be held at any angle and may bend further, but may not straighten out. If the elbow straightens illegally then the square-leg umpire may call no-ball. The current laws allow a bowler to straighten his arm 15 degrees or less.

Fielding positions in cricket for a right-handed batsman

[edit] Fielding
Main articles: Fielder and Fielding strategy (cricket)
All eleven players on the fielding side take the field together. One of them is the wicket-keeper aka "keeper" who operates behind the wicket being defended by the batsman on strike. Wicket-keeping is normally a specialist occupation and his primary job is to gather deliveries that the batsman does not hit, so that the batsmen cannot run byes. He wears special gloves (he is the only fielder allowed to do so), and pads to cover his lower legs. Owing to his position directly behind the striker, the wicket-keeper has a good chance of getting a batsman out caught off a fine edge from the bat. He is the only player who can get a batsman out stumped.
Apart from the one currently bowling, the other nine fielders are tactically deployed by the team captain in chosen positions around the field. These positions are not fixed but they are known by specific and sometimes colourful names such as "slip", "third man", "silly mid on" and "long leg". There are always many unprotected areas.
The captain is the most important member of the fielding side as he determines all the tactics including who should bowl (and how); and he is responsible for "setting the field", though usually in consultation with the bowler.
In all forms of cricket, if a fielder gets injured or becomes ill during a match, a substitute is allowed to field instead of him. The substitute cannot bowl, act as a captain or keep wicket. The substitute leaves the field when the injured player is fit to return.

[edit] Batting
Main articles: batsman and batting (cricket)

W. G. Grace "taking guard" in 1883. His pads and bat look very similar to those used today. The gloves have evolved somewhat. Many modern players utilise more defensive equipment than was available to Grace, notably helmets and arm guards.
At any one time, there are two batsmen in the playing area. One takes station at the striker's end to defend the wicket as above and to score runs if possible. His partner, the non-striker, is at the end where the bowler is operating.
Batsmen come in to bat in a batting order, decided by the team captain. The first two batsmen – the "openers" – usually face the most hostile bowling, from fresh fast bowlers with a new ball. The top batting positions are usually given to the most competent batsmen in the team, and the non-batsmen typically bat last. The pre-announced batting order is not mandatory and when a wicket falls any player who has not yet batted may be sent in next.
If a batsman "retires" (usually due to injury) and cannot return, he is actually "not out" and his retirement does not count as a dismissal, though in effect he has been dismissed because his innings is over. Substitute batsmen are not allowed.
A skilled batsman can use a wide array of "shots" or "strokes" in both defensive and attacking mode. The idea is to hit the ball to best effect with the flat surface of the bat's blade. If the ball touches the side of the bat it is called an "edge". Batsmen do not always seek to hit the ball as hard as possible, and a good player can score runs just by making a deft stroke with a turn of the wrists or by simply "blocking" the ball but directing it away from fielders so that he has time to take a run.
There is a wide variety of shots played in cricket. The batsman's repertoire includes strokes named according to the style of swing and the direction aimed: e.g., "cut", "drive", "hook", "pull".
Note that a batsman does not have to play a shot and can "leave" the ball to go through to the wicketkeeper, providing he thinks it will not hit his wicket. Equally, he does not have to attempt a run when he hits the ball with his bat. He can deliberately use his leg to block the ball and thereby "pad it away" but this is risky because of the lbw rule.
In the event of an injured batsman being fit to bat but not to run, the umpires and the fielding captain may allow another member of the batting side to be a runner. If possible, the runner must already have batted. The runner's only task is to run between the wickets instead of the injured batsman. The runner is required to wear and carry exactly the same equipment as the incapacitated batsman. It is possible for both batsmen to have runners.

[edit] Runs

The directions in which a right-handed batsman intends to send the ball when playing various cricketing shots. The diagram for a left-handed batsman is a mirror image of this one.
The primary concern of the batsman on strike (i.e., the "striker") is to prevent the ball hitting the wicket and secondarily to score runs by hitting the ball with his bat so that he and his partner have time to run from one end of the pitch to the other before the fielding side can return the ball. To register a run, both runners must touch the ground behind the crease with either their bats or their bodies (the batsmen carry their bats as they run). Each completed run increments the score.
More than one run can be scored from a single hit but, while hits worth one to three runs are common, the size of the field is such that it is usually difficult to run four or more. To compensate for this, hits that reach the boundary of the field are automatically awarded four runs if the ball touches the ground en route to the boundary or six runs if the ball clears the boundary on the full. The batsmen do not need to run if the ball reaches or crosses the boundary.
Hits for five are unusual and generally rely on the help of "overthrows" by a fielder returning the ball. If an odd number of runs is scored by the striker, the two batsmen have changed ends and the one who was non-striker is now the striker. Only the striker can score individual runs but all runs are added to the team's total.
The decision to attempt a run is ideally made by the batsman, who has the better view of the ball's progress, and this is communicated by calling: "yes", "no" and "wait" are often heard.
Running is a calculated risk because if a fielder breaks the wicket with the ball while the nearest batsman is out of his ground (i.e., he does not have part of his body or bat in contact with the ground behind the popping crease), the batsman is run out.
A team's score is reported in terms of the number of runs scored and the number of batsmen that have been dismissed. For example, if five batsmen are out and the team has scored 224 runs, they are said to have scored 224 for the loss of 5 wickets (commonly shortened to "224 for five" and written 224/5 or, in Australia, "five for 224" and 5/224).

[edit] Extras
Additional runs can be gained by the batting team as extras (called "sundries" in Australia) due to errors made by the fielding side. This is achieved in four ways:
No ball – a penalty of one extra that is conceded by the bowler if he breaks the rules of bowling either by (a) using an inappropriate arm action; (b) overstepping the popping crease; (c) having a foot outside the return crease. In addition, the bowler has to re-bowl the ball.
Wide – a penalty of one extra that is conceded by the bowler if he bowls so that the ball is out of the batsman's reach; as with a no ball, a wide must be re-bowled
Bye – extra(s) awarded if the batsman misses the ball and it goes past the wicketkeeper to give the batsmen time to run in the conventional way (note that the mark of a good wicketkeeper is one who restricts the tally of byes to a minimum)
Leg bye – extra(s) awarded if the ball hits the batsman's body, but not his bat, and it goes away from the fielders to give the batsmen time to run in the conventional way.
When the bowler has bowled a no ball or a wide, his team incurs an additional penalty because that ball (i.e., delivery) has to be bowled again and hence the batting side has the opportunity to score more runs from this extra ball. The batsmen have to run (i.e., unless the ball goes to the boundary for four) to claim byes and leg byes but these only count towards the team total, not to the striker's individual total for which runs must be scored off the bat.

[edit] Dismissals
Main article: Dismissal (cricket)

Wicketkeeper Mahendra Singh Dhoni of India successfully stumps a South African batsman out during a match played in Chennai in 2008.
There are ten ways in which a batsman can be dismissed and some are so unusual that only a few instances of them exist in the whole history of the game. The most common forms of dismissal are "bowled", "caught", "leg before wicket" (lbw), "run out", "stumped" and "hit wicket". The unusual methods are "hit the ball twice", "obstructed the field", "handled the ball" and "timed out".
Before the umpire will award a dismissal and declare the batsman to be out, a member of the fielding side (generally the bowler) must "appeal". This is invariably done by asking (or shouting) the term "Howzat?" which means, simply enough, "How is that?" If the umpire agrees with the appeal, he will raise a forefinger and say "Out!". Otherwise he will shake his head and say "Not out". Appeals are particularly loud when the circumstances of the claimed dismissal are unclear, as is always the case with lbw and often with run outs and stumpings.
Bowled – the bowler has hit the wicket with the ball and the wicket has "broken" with at least one bail being dislodged (note that if the ball hits the wicket without dislodging a bail it is not out) [12]
Caught – the batsman has hit the ball with his bat or with his hand and the ball has been caught on the full by a member of the fielding side [13]
Leg before wicket (lbw) – is complex but basically means that the batsman would have been bowled if the ball had not hit his leg first[14]
Run out – a member of the fielding side has broken or "put down" the wicket with the ball while a batsman was out of his ground; this usually occurs by means of an accurate throw to the wicket while the batsmen are attempting a run[15]
Stumped – is similar except that it is done by the wicketkeeper after the batsman has missed the bowled ball and has stepped out of his ground, and is not attempting a run.[16]
Hit wicket – a batsman is out hit wicket, if he dislodges one or both bails with his bat, person, clothing or equipment in the act of hitting the ball, or when setting off for a run[17]
Hit the ball twice – is very unusual and was introduced as a safety measure to counter dangerous play and protect the fielders. The batsman may legally play the ball a second time only to stop the ball hitting the wicket after he has already played it[18]
Obstructed the field – another unusual dismissal which tends to involve a batsman deliberately getting in the way of a fielder[19]
Handled the ball – a batsman must not deliberately use his hand to protect his wicket (note that the bowled ball often hits the batsman's hand but this is not intentional by the batsman and so is not out; though he can of course be caught off his hand)[20]
Timed out – usually means that the next batsman did not arrive at the wicket within three minutes of the previous one being dismissed[21]
In the vast majority of cases, it is the striker who is out when a dismissal occurs. If the non-striker is dismissed it is usually by being run out, but he could also be dismissed for obstructing the field, handling the ball or being timed out.
A batsman may leave the field without being dismissed. If injured or taken ill the batsman may temporarily retire, and be replaced by the next batsman. This is recorded as retired hurt or retired ill. The retiring batsman is not out, and may resume the innings later. An unimpaired batsman may retire, and this is treated as being dismissed retired out; no player is credited with the dismissal. Batsmen cannot be out bowled, caught, leg before wicket, stumped or hit wicket off a no ball. They cannot be out bowled, caught, leg before wicket, or hit the ball twice off a wide. Some of these modes of dismissal can occur without the bowler bowling a delivery. The batsman who is not on strike may be run out by the bowler if he leaves his crease before the bowler bowls, and a batsman can be out obstructing the field or retired out at any time. Timed out is, by its nature, a dismissal without a delivery. With all other modes of dismissal, only one batsman can be dismissed per ball bowled.

[edit] Innings closed
Main article: End of an innings (cricket)
An innings is closed when:
Ten of the eleven batsmen are out (have been dismissed); in this case, the team is said to be "all out"
The team has only one batsman left who can bat, one or more of the remaining players being unavailable owing to injury, illness or absence; again, the team is said to be "all out"
The team batting last reaches the score required to win the match
The predetermined number of overs has been bowled (in a one-day match only, most commonly 50 overs; or 20 in Twenty20)
A captain declares his team's innings closed while at least two of his batsmen are not out (this does not apply in one-day limited over matches)

[edit] Results
Main article: The result in cricket
If the team that bats last is all out having scored fewer runs than their opponents, the team is said to have "lost by n runs" (where n is the difference between the number of runs scored by the teams). If the team that bats last scores enough runs to win, it is said to have "won by n wickets", where n is the number of wickets left to fall. For instance a team that passes its opponents' score having only lost six wickets would have won "by four wickets".
In a two-innings-a-side match, one team's combined first and second innings total may be less than the other side's first innings total. The team with the greater score is then said to have won by an innings and n runs, and does not need to bat again: n is the difference between the two teams' aggregate scores.
If the team batting last is all out, and both sides have scored the same number of runs, then the match is a tie; this result is quite rare in matches of two innings a side. In the traditional form of the game, if the time allotted for the match expires before either side can win, then the game is declared a draw.
If the match has only a single innings per side, then a maximum number of deliveries for each innings is often imposed. Such a match is called a "limited overs" or "one-day" match, and the side scoring more runs wins regardless of the number of wickets lost, so that a draw cannot occur. If this kind of match is temporarily interrupted by bad weather, then a complex mathematical formula, known as the Duckworth-Lewis method after its developers, is often used to recalculate a new target score. A one-day match can also be declared a "no-result" if fewer than a previously agreed number of overs have been bowled by either team, in circumstances that make normal resumption of play impossible; for example, wet weather.

[edit] Weather
Cricket is a sport played predominantly in the dryer periods of the year. But, even so, the weather plays a major factor in all cricket matches.
A scheduled game of cricket cannot be played in wet-weather conditions. Wet weather affects the bounce of the ball on the wicket and is a risk to all players involved in the game. Many grounds have facilities to cover the cricket pitch (or the wicket). Covers can be in the form of sheets being laid over the wicket to elevated covers on wheels (using the same concept as an umbrella) to even hover covers which form an airtight seal around the wicket. However, most grounds do not have the facilities to cover the outfield. This means that in the event of heavy bouts of inclement weathers, games may be cancelled, abandoned or suspended due to an unsafe outfield.
Another factor in cricket is the amount of light available. At grounds without floodlights (or in game formats which disallow the use of floodlights), umpires can stop play in the event of bad light as it becomes too difficult for the batsmen to be able to see the ball coming at them (and in extreme cases, members of the fielding team).
On the other hand, in instances of good light, batsmen can utilize sight-screens which enable batsmen to have a white background against which they can pick out the red ball with greater ease.
The umpires always have the final decision on weather related issues.

[edit] Types of matches
Cricket is a multi-faceted sport which, in very broad terms, can be divided into major cricket and minor cricket based on playing standards. A more pertinent division, particularly in terms of major cricket, is between matches in which the teams have two innings apiece and those in which they have a single innings each. The former, known as first-class cricket, has a duration of three to five days (there have been examples of "timeless" matches too); the latter, known as limited overs cricket because each team bowls a limit of typically 50 overs, has a planned duration of one day only (a match can be extended if necessary due to bad weather, etc.).
Typically, two-innings matches have at least six hours of playing time each day. Limited overs matches often last six hours or more. There are usually formal intervals on each day for lunch and tea with brief informal breaks for drinks. There is also a short interval between innings. Historically, a form of cricket known as single wicket has been extremely successful and many of these contests in the 18th and 19th centuries qualify as major cricket matches. In this form, although each team may have from one to six players, there is only one batsman at a time and he must face every delivery bowled while his innings lasts. Single wicket has rarely been played since limited overs cricket began.

[edit] Test cricket

A Test match between South Africa and England in January 2005. The men wearing black trousers are the umpires. Teams in Test cricket, first-class cricket and club cricket wear traditional white uniforms and use red cricket balls.
Test cricket is the highest standard of first-class cricket. A Test match is an international fixture between teams representing those countries that are Full Members of the ICC.
Although the term "Test match" was not coined until much later, Test cricket is deemed to have begun with two matches between Australia and England in the 1876-77 Australian season. Subsequently, eight other national teams have achieved Test status: South Africa (1889), West Indies (1928), New Zealand (1929), India (1932), Pakistan (1952), Sri Lanka (1982), Zimbabwe (1992) and Bangladesh (2000). Zimbabwe subsequently suspended its Test status in 2006 due to its inability to compete against other Test teams and has yet to resume playing test cricket.[22] According to ICC Test rankings, Australia is the leading national team followed by South Africa and India.[23]
Welsh players are eligible to play for England, which is in effect an England and Wales team. The West Indies team comprises players from numerous states in the Caribbean, most notably Barbados, Guyana, Jamaica, Trinidad & Tobago, the Leeward Islands and the Windward Islands.
Test matches between two teams are usually played in a group of matches called a "series". Matches last up to five days and a series normally consists of three to five matches. Test matches that are not finished within the allotted time are drawn.
Since 1882, most Test series between England and Australia have been played for a trophy known as The Ashes. Some other series have individual trophies too: for example, the Wisden Trophy is contested by England and West Indies; the Frank Worrell Trophy by Australia and West Indies.

[edit] Limited overs

An ODI match between India and Australia in January 2004. The men wearing black trousers are the umpires. Teams in limited overs games, such as ODIs and T20s, wear multi-colored uniforms and use white cricket balls.
Standard limited overs cricket was introduced in England in the 1963 season in the form of a knockout cup contested by the first-class county clubs. In 1969, a national league competition was established. The concept was gradually introduced to the other major cricket countries and the first limited overs international was played in 1971. In 1975, the first Cricket World Cup took place in England. Limited overs cricket has seen various innovations including the use of multi-coloured kit and floodlit matches using a white ball.
A "one day match", named so because each match is scheduled for completion in a single day, is the most common form of limited overs cricket played on an international level. In practice, matches sometimes continue on a second day if they have been interrupted or postponed by bad weather. The main objective of a limited overs match is to produce a definite result and so a conventional draw is not possible, but matches can be undecided if the scores are tied or if bad weather prevents a result. Each team plays one innings only and faces a limited number of overs, usually a maximum of 50. The Cricket World Cup is held in one day format and the last World Cup was won by Australia. According to ICC ODI rankings, South Africa is the leading national team followed by Australia and India.[24]
Twenty20 is a new variant of limited overs itself with the purpose being to complete the match within about three hours, usually in an evening session. The original idea, when the concept was introduced in England in 2003, was to provide workers with an evening entertainment. It has been commercially successful and has been adopted internationally. The inaugural Twenty20 World Championship was held in 2007 and was won by India. The next Twenty20 World Championship is to be held in England in 2009.

[edit] National championships

Yorkshire County Cricket Club in 1895. The team won the first of its 30 County Championship titles in 1893.
First-class cricket includes Test cricket but the term is generally used to refer to the highest level of domestic cricket in those countries with full ICC membership, although there are exceptions to this. First-class cricket in England is played for the most part by the 18 county clubs which contest the County Championship. The concept of a champion county has existed since the 18th century but the official competition was not established until 1890. The most successful club has been Yorkshire County Cricket Club with 30 official titles.
Australia established its national first-class championship in 1892-93 when the Sheffield Shield was introduced. In Australia, the first-class teams represent the various states. New South Wales has won the most titles with 45 to 2008.
National championship trophies to be established elsewhere included the Ranji Trophy (India), Plunket Shield (New Zealand), Currie Cup (South Africa) and Shell Shield (West Indies). Some of these competitions have been updated and renamed in recent years.
Domestic limited overs competitions began with England's Gillette Cup knockout in 1963. Countries usually stage seasonal limited overs competitions in both knockout and league format. In recent years, national Twenty20 competitions have been introduced, usually in knockout form though some incorporate mini-leagues.

[edit] Other types of cricket
Main article: Forms of cricket
There are numerous informal variations of the sport played throughout the world that include indoor cricket, French cricket, beach cricket, Kwik cricket and all sorts of card games and board games that have been inspired by cricket. In these variants, the rules are often changed to make the game playable with limited resources or to render it more convenient and enjoyable for the participants.
Indoor cricket is played in a netted, indoor arena, and is quite formal but most of the outdoor variants are very informal.

Children playing cricket on a makeshift pitch in a park. It is common in many countries for people to play cricket on such pitches and makeshift grounds.
Families and teenagers play backyard cricket in suburban yards or driveways, and the teeming cities of India and Pakistan play host to countless games of "Gully Cricket" or "tapeball" in their long narrow streets. Sometimes the rules are improvised: e.g. it may be agreed that fielders can catch the ball with one hand after one bounce and claim a wicket; or if only a few people are available then everyone may field while the players take it in turns to bat and bowl. Tennis balls and homemade bats are often used, and a variety of objects may serve as wickets: for example, the batter's legs as in French cricket, which did not in fact originate in France, and is usually played by small children.
In Kwik cricket, the bowler does not have to wait for the batsman to be ready before a delivery, leading to a faster, more exhausting game designed to appeal to children, which is often used PE lessons at English schools. Another modification to increase the pace of the game is the "Tip and Run", "Tipity" Run, "Tipsy Run" or "Tippy-Go" rule, in which the batter must run when the ball touches the bat, even if it the contact is unintentional or minor. This rule, seen only in impromptu games, speeds the match up by removing the batsman's right to block the ball.
In Samoa a form of cricket called Kilikiti is played in which hockey stick-shaped bats are used. In original English cricket, the hockey stick shape was replaced by the modern straight bat in the 1760s after bowlers began to pitch the ball instead of rolling or skimming it. In Estonia, teams gather over the winter for the annual Ice Cricket tournament. The game juxtaposes the normal summer pursuit with harsh, wintry conditions. Rules are otherwise similar to those for the six-a-side game.

[edit] History
Main article: History of cricket

The Royal Grammar School, Guildford was the site for cricket's earliest definite reference
Early cricket was at some time or another described as "a club striking a ball (like) the ancient games of club-ball, stool-ball, trap-ball, stob-ball".[25] Cricket can definitely be traced back to Tudor times in early 16th-century England. Written evidence exists of a game known as creag being played by Prince Edward, the son of Edward I (Longshanks), at Newenden, Kent in 1301[26] and there has been speculation, but no evidence, that this was a form of cricket.
A number of other words have been suggested as sources for the term "cricket". In the earliest definite reference to the sport in 1598[27], it is called creckett. Given the strong medieval trade connections between south-east England and the County of Flanders when the latter belonged to the Duchy of Burgundy, the name may have been derived from the Middle Dutch[28] krick(-e), meaning a stick (crook); or the Old English cricc or cryce meaning a crutch or staff.[29] In Old French, the word criquet seems to have meant a kind of club or stick.[30] In Samuel Johnson's Dictionary, he derived cricket from "cryce, Saxon, a stick".[31] Another possible source is the Middle Dutch word krickstoel, meaning a long low stool used for kneeling in church and which resembled the long low wicket with two stumps used in early cricket.[32] According to Heiner Gillmeister, a European language expert of Bonn University, "cricket" derives from the Middle Dutch phrase for hockey, met de (krik ket)sen (i.e., "with the stick chase").[33] Herr Gillmeister believes that not only the name but the sport itself is of Flemish origin, given an apparent reference found in a 1533 poem called The Image of Ipocrisie, attributed to John Skelton, which suggests a Flemish connection in early cricket.[34]
In 1598[27], a court case referred to a sport called creckett being played by boys at the Royal Grammar School, Guildford around 1550. This is the sport's earliest definite mention. It is believed that it was originally a children's game but references around 1610 [35] indicate that adults had started playing it and the earliest reference to inter-parish or village cricket occurs soon afterwards. In 1624, a player called Jasper Vinall was killed when he was struck on the head during a match between two parish teams in Sussex.[36]

The first English touring team on board ship at Liverpool in 1859
During the 17th century, numerous references indicate the growth of cricket in the south-east of England. By the end of the century, it had become an organised activity being played for high stakes and it is believed that the first professionals appeared in the years following the Restoration in 1660. A newspaper report survives of "a great cricket match" with eleven players a side that was played for high stakes in Sussex in 1697 and this is the earliest known reference to a cricket match of such importance.
The game underwent major development in the 18th century and became the national sport of England. Betting played a major part in that development with rich patrons forming their own "select XIs". Cricket was prominent in London as early as 1707 and large crowds flocked to matches on the Artillery Ground in Finsbury. The single wicket form of the sport attracted huge crowds and wagers to match. Bowling evolved around 1760 when bowlers began to pitch the ball instead of rolling or skimming it towards the batsman. This caused a revolution in bat design because, to deal with the bouncing ball, it was necessary to introduce the modern straight bat in place of the old "hockey stick" shape. The Hambledon Club was founded in the 1760s and, for the next 20 years until the formation of MCC and the opening of Lord's Old Ground in 1787, Hambledon was both the game's greatest club and its focal point. MCC quickly became the sport's premier club and the custodian of the Laws of Cricket. New Laws introduced in the latter part of the 18th century included the three stump wicket and leg before wicket (lbw).

Sir Don Bradman had a Test average of 99.94 and an overall first-class average of 95.14, records unmatched by any other player.[37]
The 19th century saw underarm bowling replaced by first roundarm and then overarm bowling. Both developments were controversial. Organisation of the game at county level led to the creation of the county clubs, starting with Sussex CCC in 1839, which ultimately formed the official County Championship in 1890. Meanwhile, the British Empire had been instrumental in spreading the game overseas and by the middle of the 19th century it had become well established in India, North America, the Caribbean, South Africa, Australia and New Zealand. In 1844, the first ever international cricket match took place between the United States and Canada (although neither has ever been ranked as a Test-playing nation).
In 1859, a team of England players went on the first overseas tour (to North America) and in 1862, an English team made the first tour of Australia. In 1876-77, an England team took part in the first-ever Test match at the Melbourne Cricket Ground against Australia.
W G Grace started his long career in 1865; his career is often said[who?] to have revolutionised the sport.[citation needed] The rivalry between England and Australia gave birth to The Ashes in 1882 and this has remained Test cricket's most famous contest. Test cricket began to expand in 1888-89 when South Africa played England. The last two decades before the First World War have been called the "Golden Age of Cricket". It is a nostalgic name prompted by the collective sense of loss resulting from the war, but the period did produce some great players and memorable matches, especially as organised competition at county and Test level developed.
The inter-war years were dominated by one player: Don Bradman, statistically the greatest batsman of all time. It was the determination of the England team to overcome his skill that brought about the infamous Bodyline series in 1932/33 particularly from the accurate short pitched bowling of Harold Larwood. Test cricket continued to expand during the 20th century with the addition of West Indies, India and New Zealand before the Second World War and then Pakistan, Sri Lanka and Bangladesh in the post-war period. However, South Africa was banned from international cricket from 1970 to 1992 because of its government's apartheid policy.
Cricket entered a new era in 1963, when English counties introduced the limited overs variant. As it was sure to produce a result, limited overs cricket was lucrative and the number of matches increased. The first Limited Overs International was played in 1971. The governing International Cricket Council saw its potential and staged the first limited overs Cricket World Cup in 1975. In the 21st century, a new limited overs form, Twenty20, has made an immediate impact.

[edit] International structure
Main articles: International structure of cricket and International Cricket Council

ICC member nations. The (highest level) Test playing nations are shown in orange; the associate member nations are shown in green; the affiliate member nations are shown in purple.
The International Cricket Council (ICC), which has its headquarters in Dubai, is the international governing body of cricket. It was founded as the Imperial Cricket Conference in 1909 by representatives from England, Australia and South Africa, renamed the International Cricket Conference in 1965, and took up its current name in 1989.
The ICC has 104 members: 10 Full Members that play official Test matches, 34 Associate Members, and 60 Affiliate Members.[1] The ICC is responsible for the organisation and governance of cricket's major international tournaments, most notably the Cricket World Cup. It also appoints the umpires and referees that officiate at all sanctioned Test matches, One Day International and Twenty20 Internationals. Each nation has a national cricket board which regulates cricket matches played in its country. The cricket board also selects the national squad and organises home and away tours for the national team.

[edit] References
^ a b CricketArchive: full list of ICC members
^ "Taipai Times Editorial". http://www.taipeitimes.com/News/editorials/archives/2007/03/11/2003351858. Retrieved on 2007-04-18.
^ "World Cup Overview". cricketworldcp.com. http://www.cricketworldcup.com/icc-marketing.html. Retrieved on 2007-01-29.
^ The official Laws of Cricket
^ Laws of Cricket: Law 1
^ BBC SPORT Cricket Laws & Equipment How runs are scored
^ Laws of cricket: Law 23
^ "Ways of getting out" section at http://news.bbc.co.uk/sport1/hi/cricket/rules_and_equipment/default.stm
^ BBC SPORT Cricket Laws & Equipment The aim of cricket
^ 22 yards is the length of a chain and it has been used since time immemorial
^ Laws of Cricket: Law 12
^ Laws of Cricket: Law 30
^ Laws of Cricket: Law 32
^ Laws of Cricket: Law 36
^ Laws of Cricket: Law 38
^ Laws of Cricket: Law 39
^ Laws of Cricket: Law 35
^ Laws of Cricket: Law 34
^ Laws of Cricket: Law 37
^ Laws of Cricket: Law 33
^ Laws of Cricket: Law 31
^ BBC Sport "Zimbabwe revokes 2006 Test status" Retrieved on 2008-12-28
^ ICC Test Cricket Ratings (As of March 15, 2009)
^ ICC ODI Cricket Ratings (As of March 15, 2009)
^ John Major, More Than A Game, HarperCollins, 2007
^ John Leach, From Lads to Lord's quotes the precise date of the accounting entry as Thursday 10 March 1300 (Julian date), which is in the Gregorian year of 1301. Retrieved on 31 January 2009.
^ a b John Leach, From Lads to Lord's quotes the precise date of the court case in Guildford as Monday, 17 January 1597 (Julian date), which is in the Gregorian year of 1598. Retrieved on 31 January 2009.
^ Middle Dutch was the language in use in Flanders at the time.
^ Birley, p.3
^ Birley, op. cit.
^ Altham, p.21
^ Bowen, p.33
^ David Terry, The Seventeenth Century Game of Cricket: A Reconstruction of the Game
^ John Leach, From Lads to Lord's. Retrieved on 4 March 2009.
^ H S Altham, A History of Cricket, Volume 1 (to 1914), George Allen & Unwin, 1962
^ Timothy J McCann, Sussex Cricket in the Eighteenth Century, Sussex Record Society, 2004
^ CricketArchive profile

[edit] Further reading
Sir Don Bradman (1990). The Art of cricket. Hodder & Stoughton. ISBN 1-875892-54-0.

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